# Special Items
|250 (112) Gold|
- "Excels at group healing and the removal of status effects."
The Healer is a very useful patron to have when your party is dealing with ambushes, status effects, and heavy boss damage. It's sometimes wise to manually control him just before or after a difficult encounter if your party is not in good shape.
Skills[edit | edit source]
|Therapy*||2 MP||No||Target heals all HP, status effects.||(Caster Max HP) |
|Group Heal||4 MP||No||Group heals HP.||25 * (1 + Mag%)|
|Refresh||5 MP||Yes||Group heals HP, status effects.||75 * (1 + Mag%)|
|Magic Adept||Static||No||+50% boost to magic attacks.|
*Note: Magic% boost does not affect Therapy
Soda[edit | edit source]
|Holy Fizz||7.5k Gold / $0.99||+70||Healers will travel miles to find this beverage.|
|Patrons||Soda Junkie - Ruffian - Conscript - Fighter - Conjurer - Healer - Thief - Knight -Merchant - Darkmage - Ragezerker - Shifter|
|Premium characters||Gladiator - Wizard - Shopkeeper - Owner|